In other words, perfect for the guys and the girls who fancy some butch in their meat. The girls from the first and second game already did that with their badass moves and their methods of flaunting it in a crowd of rugged men and ninjas. If this is Tecmo Koei’s way of being progressive with their cast, they kinda failed. All she does is be the “hot-blooded fighter who dares to dream.” Isn’t that the entire female cast’s motive in addition to the other assassin and science experiment bullcrap that they have to get through? Talk about redundant and being lazy. Even Vanessa from Virtua Fighter is like “girl, stop stealing my schtick”. Probably the least-interesting woman in the current cast, Mila kicks ass, dresses adequately for the fight, and doesn’t do much else. We’d rather celebrate the ladies who actually do the fighting in the mothership titles.Âĭisclaimer: this is a nonsensical list that doesn’t really hold much weight since we’re talking about make-believe women in a video game. #14. We won’t be counting DoA Volleyball/Xtreme-exclusive characters (sorry Tamaki and Fiona fans, all three of you). To celebrate the release of Dead or Alive 6, let’s rank our favourite ladies of the game in order of ass-kicking, style, and story relevance: stuff that makes them the best waifus for gamers out there, male and female. They’re ballsy enough to showcase their female cast’s strengths through their own side-games Capcom could learn a thing or two.Īnd we wouldn’t want it any other way. Because if we’re okay with having a dude’s faces being ripped off from their heads in a 1v1 fighting game, I’m sure a little “something something” like this isn’t going to bring down our core values, right? In addition to introducing the world to fast-paced counter-heavy combo-savvy combat and destructible environments, the game infamously popularized jiggle physics and relish in the fact that it’s ok for the female cast members to take a break from fighting game tournaments to play volleyball in a family-friendly manner. The brainchild of eccentric game developer Tomonobu Itagaki upped the femme fatale factor in fighting game culture. It’s hard to take them seriously most of the time if they’re integral in the fighting game plot for some single-player arcade mode campaign.Īnd then there’s the Dead or Alive series that pushes the envelope to the extreme (volleyball). On the other, their dress sense leaves a lot to be desired. On one hand, they’re cool and confident females capable of kicking ass with the best of them. Fighting game ladies perhaps one of video games’ most divided contribution to the medium since microtransactions.
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